Wednesday, 21 November 2012

The Arbitrary Gene Defense


As a reader of the occasional scientific and politically progressive article I've noticed that discussion of homosexuality has found its way into a strange place.

On the one side you have conservatives who feel that homosexuality is wrong because it is a life-style decision, and on the other side there are gay-rights advocates saying that there is a biological basis for homosexuality and therefore it is acceptable.

I find it distressing that the enlightened view is basing an advocacy of liberty around the fact that there appears to be a genetic basis for homosexuality, because this implies that it would be unacceptable if homosexuality was simply a life-style decision. 

The justification of human rights and personal liberty is not a matter of genetics. 

While geneticists have proposed a gene that seems to be related to male homosexuality, some experiments have indicated that the gene is only partially related, while other tests have found no correlation between male homosexuality and the gene.  As far as I know there is no evidence of a gene that ‘causes’ female homosexuality. 

The danger of basing a liberty argument on something as arbitrary as finding a gene that you think contributes to a certain behaviour is that it’s possible that the gene theory should be critiqued.  Diverting to an argument about gene-theory is not a step forwards, and if the theory is found to be incorrect, advocates of gay-rights will take an unnecessarily heavy set-back.

Personally I think that homosexuality is at least as socially constructed as it is biological, and I find it annoying that this opinion is seen to imply that homosexuality is illegitimate.

There are basic areas of the human brain inherited from reptile origins that advocate an entirely antisocial lifestyle of killing, raping, stealing etc.  That fact doesn’t make crime acceptable.

Similarly it would be ridiculous to dismiss a person’s achievements as merely a fatalistic product of their genes.  I also don’t hear anyone arguing that a life of pure altruism is wrong because it doesn’t have a direct biological basis. 

People have a right to a personal liberty of behaviour that does not impinge on the freedom of others.  If you start dishing out liberty based on genetic determinism you go to a weird, confusing and face-palmingly annoying place.

Saturday, 27 October 2012

Consciousness Conundrums

I find thinking about consciousness can be a real brain-twizzler, so I've tried to come up with a Whitman's Sampler of scenarios to spin around the ol' noodle.

If any of this reminds you of The Matrix, that's acceptable, but if it reminds you of Inception, please, please go out and find some sci-fi that isn't awful.


Like many of my fellow humans I spend most nights unconscious.  I close my eyes and my consciousness switches off, then a (insufficient) number of hours later my consciousness switches back on and I open my eyes. 

What if one night I accidentally took a grenade to bed and exploded in my sleep, but then a crack team of scientists got together and decided they could perfectly reconstruct my body?  When I opened my eyes again it would seem to me that I'd just been asleep.  I would still be the same consciousness, continuing on from a period of unconsciousness, just as I do every night. 
It would essentially be quite normal.

But what if those scientists made another reconstruction, what we could call a clone, and now there were two of me?  If I were to die after that, I would not think that I would close my eyes and 'wake up' inside the body of my clone.  Now that we both exist at the same time, we're two different people, and the fact that I have a clone would not make me less concerned about dying.  In fact I would be even more annoyed than usual, because having a clone running around means people would probably miss me less.

So if a clone is made after my death it is my consciousness, if it's made before my death it is its own consciousness.  But what about where the lines blur?

Say I suddenly contract an exploding disease, where I will suddenly explode sometime between 20mins from now, and two weeks from now.  Not a great diagnosis, but that's cool, I've got my team of scientists ready to reconstruct me.  The only thing is, as there's no cure for exploding disease (obviously) they will need to reconstruct me from the time just before I contracted the disease.  So I might lose a couple of days worth of memories, but it'll still be me right? Maybe not.

If I'm going to be reconstructed from a couple of days ago it doesn't fundamentally matter whether that reconstruction occurs after I explode, or while I'm still waiting to explode.  But if I'm still waiting then suddenly there'll be two of me at once, and we've already decided that when I die my consciousness will not transfer to my already living clone.  And rationally it must be true that if the scientists just delay construction of the clone, it's not going to change something so fundamental as the transferal of my consciousness. 

So we would have to conclude that the me who contracted exploding disease is doomed to be extinguished, and should not be in any way comforted by the fact that a copy of an earlier me will continue on, because already we're two separate people.

But what if I can be cloned into a body without exploding disease? Then I could get the team to make a copy and instead of waiting around to explode, I could get them to kill me the instant the copy is created.  This scenario we have already established is much like falling asleep and waking up, and is therefore perfectly acceptable. 

So here's what we're saying.  If I'm cut and pasted (the original disappears) then that's still my consciousness, but if I'm copied and pasted (the original remains) then I'm split into two people, and there can be no transferal of the consciousness.

If I make a diagram of the life lines here:

(Original me)_________.
(New me)                        ___________-->

is acceptable to the original me.


(Original me)____________________.
(New me)                        ___________-->

is unacceptable to the original me, but only after it turns red.

But why is this?  What if we look at the diagram broken up into discrete sections of time:

(Original me) _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ .
(New me)                                 _ _ _ _ _ _ _ _ _ _ _ -->

Now every _ is a moment of time that I experience.  It must be possible to break up the moments of time, because we've decided that a jump can happen from one line to the next that is essentially experienced as unbroken.

Each moment of consciousness does not experience any of the earlier moments of time.  We do not experience the past, but we remember it.  So the only difference between a red dash and a black dash is that they have slightly different memories.  When the original me dies he is the me that has memory of all of those red dashes, and the new me that continues on has memories of only the black dashes.

So memory is the crux of my consciousness continuing? I can think of nothing else that could distinguish the two me's, but surely that is an insane hypothesis.

What if I had to pass through a doorway that would erase the last 20 minutes of my memory.  That doesn't sound so bad, but consider; the 20 minutes immediately prior to passing through the door would have to be drawn in red. 

(Original me) _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ (Erased)
(New me)                                 _ _ _ _ _ _ _ _ _ _ _ -->

While experiencing those red twenty minutes I would be walking in the shoes of a dead man whose consciousness will soon be extinguished forever, and who can take no comfort from the fact that a different me will live on.  As such, it would be crazy for me to experience those twenty minutes, knowing they will be erased, and then willingly pass through the door!  It would go against everything we've decided here!

But I can still get through the door fine, all I have to do is knock myself out, wait 20 minutes and get someone to throw me through the door.  Then it would be identical to the sleeping scenario, and therefore completely acceptable!

I don't know about you, but that bends my brain. 

It means that all my instincts to keep myself alive are not trying to preserve my body, or my past, I am only concerned with preserving the memory of this moment!

In conclusion I have one more 'what if' that will hopefully screw with you.

Say I go to sleep and I have a dream that seems completely real, I seem to be fully conscious and can walk around and make decisions.  However, I know that it's a dream and furthermore, I know that when I wake up I won't remember any of the dream.  As I'm experiencing the dream I would have to consider myself in the red part of the diagram.  So here's the big question:

What if in the dream I realise that I can stop my heart from beating, which will also stop the heart of the me who is lying in bed dreaming all of this. 

As a guy in a dream, I'm doomed to die anyway, so do I have any reason not to kill my dreaming self?

Monday, 1 October 2012

Opening Sequence

The opening sequence of Synthetic.







This is the precursor to the main story which takes place years later, and follows on from the work these two will do in developing synthetic humans.

I may end up redoing these pages later, but as of now the graphic novel has begun. 

Stay tuned for more!



Edit:
The blog makes the pages hard to read, if you want to see higher res versions follow the links:
P.1&2 http://sta.sh/#/01l4d33ehmq
P.3 http://rob-von-robovonoch.deviantart.com/#/d5d9np7
P.4 http://sta.sh/#/014sqzpprxgu
P.5 http://sta.sh/#/0wv2gs6tn8r
P.6 http://sta.sh/#/01evdov5etxw

Monday, 24 September 2012

Politics

I really can't stand politics.
Instead of just ignoring the subject, somehow I feel it would be better if I could just solve everything in a blog post and we could all move on with our lives.
So here it is.
For all our sakes, I hope it's good.

Political positions are broadly categorised as Right-wing (conservative, traditional and generally religious), and Left-wing (liberal, forward thinking, and generally better educated).
(The term liberal should not be confused with the Australian Liberal Party, who are not liberal. Fantastic.)

For the past five hundred years society has been moving left.

Who wanted to stop burning witches? The left.
Who wanted to end slavery? The left.
Who wanted to create a list of human rights? The left.
Who wanted the same set of laws to apply to the rich and the poor? The left.
Who wanted (wants) gender racial and sexuality equality? The left.

The reason that older people are broadly categorised as holding right-wing, conservative views (a woman's place is the kitchen, homosexuals are evil, non-Caucasians are inferior) is that their view of the world was once the established position (or even seen as Left-wing) but society is moving to the left, and over time the perspective passes from the Left to the Right.

The scale doesn't really stretch either, it seems to stay fairly uniform.

A long time ago it was normal to blame your problems on a local woman whom you assume is a witch and proceed to slaughter.  The liberal, educated advocates of the time eventually create an opposition to the killing of people accused of witchcraft.  Many years pass and witch-killing is viewed as an outdated, inhumane practice based on malicious ignorance.  At this point if anyone advocates it they're an extreme minority and would be considered a part of a cult.

The same thing happened with slavery.  It was normal, then there was opposition, then it was partially outlawed, then completely outlawed, then it was viewed as completely inhumane, and a shameful example of the ignorance of the past.

Nowadays the political Right no longer advocates witch-burning or slavery, but they do want to deny rights to homosexuals.  Once this view was completely standard, then it was opposed by the Left.  At this point we're watching the issue tip from Centre to Right, and then it will pass from Right to cult.

Eventually the only people who will advocating persecuting homosexuals will be the same maniacs who currently advocate witch-burning and slavery.

Society moves to the left.

People politically Left are currently advocating the paths that society will go on to take:
We will use more sustainable energy.
We will take more responsibility in protecting the environment.
We will stop treating the third world like our slaves.
We will not unjustly discriminate based on race, gender or sexuality.

The views of the political Right will be moving as well, always to the left, always at the same pace.  Left and Right are heading into the future together, it's just that one is up the front, charting a course, and the other is dragging up the rear, complaining.

This is politics.

If you're reading my blog it's very likely that you're a young person intelligent enough to hold liberal views about race, gender and sexuality.  But what about when we're old?  How can we be sure that we won't be future conservatives, burdening our society with irrational prejudices?

It would be ridiculous to imagine that in all of the past and future of human society, we will be the only ones with the objectively correct position.  We will have to always challenge ourselves to confront any irrational stow-a-ways in our politics.

For example:

People these days are wearing short shorts.  Some of them are young, some are old and some of them are overweight.  It's generally held as acceptable in social situations to describe those who reveal large amounts of skin to be offensive or gross.  But there's really no rational basis for this criticism.
What is the difference between you objecting to a fat person in a tube-top, and an old person objecting to a relationship between two men?  Both objections are based on a personal evaluation of what is socially acceptable and unacceptable.  But society is always changing (moving left, as I may have mentioned) so if you rely on your evaluations without challenging them you will eventually be opposed to the younger equivalent of yourself.

The same thing applies to personal feelings about:

  • public displays of affection - (even to the point of actual sex in public - what is your argument against this?)
  • extending human rights to other animals - (is eating a cow so different to eating a human?)
  • non-procreational incest - (when love is already separate from procreation, how would you argue against this?)
  • not allowing some people to be born wealthier than others - (how can we say that all people are born equal, and then accept that millions of children will die from poverty?)
  • love or sex with objects or other species - (as long as the issues of consent can be met)


The point is, you may feel that these things are wrong, and this makes sense, because that is the current views of normal people in society.  But as society changes, if an individual is not willing to accept that their views are not objective, it's likely that they will be the next generation of people who don't want to allow gay people to marry, or women to be CEOs, or people to be free from slavery.

Just sayin' is all.

Friday, 7 September 2012

A Kind of Papery Film


Whenever I read about people who write graphic novels they always refer to the fulfilment of a childhood ambition.  They all seem to have grown up subsisting on food, water and comics, they have fond memories of the owners of their local comic-stores, and all seem to have attended every comic convention and club since Gutenberg’s 1452 invention of the death-ray.   

Well, I have some confessions to make:
1.  My measly graphic novel collection consists of 4 books I like (including one manga series and a Calvin and Hobbes collection), and about 12 books that are in between average and dreadful, and I acquired my first volume after I decided to draw one myself, no more than 5 years ago.

2.  I have never spoken to anyone in a book store of any kind, or ever attended any comic convention, club or online forum, largely because the thought of people who like comics fills me with equal parts fear and apathy.
And finally, the most shameful and strange of them all:

3.  As a kid I don’t remember ever saying that I wanted to draw comics.

I will now attempt to offer justification for these crimes against both comics and logic.

I do not love Spiderman, but I also don’t hate the guy.  
So many people who draw graphic novels seem to be fiercely defending traditional superheroes, or fervently distancing themselves from such base origins.  I just don’t feel that I have anything to do with the history of popular comics. 
Spiderman is also a film.  If you’re a film-maker does that mean you had to either love or hate it? Must you spend your life either devoted to it, or desperately trying to escape from relation to it?
Of course not. 
Different films are made for different people.  And the only reason that I want to make a graphic novel is that I like the idea of a kind of papery film that a person can make on their own. 

It’s true that there are so few graphic novels I like, and even less that I respect both intellectually and artistically (Calvin & Hobbes, why you so good?).  
I’m just writing for me, and any clones of me that happen to be out there.  Everyone who writes is.  The fact that I feel nothing for almost every comic book in the world, I believe is actually a positive thing.  If you like everything, how can you bring anything new to the field?
I love classical guitar music, it all sounds so great to me.  Every piece is a delight.  Due to this I could never write guitar music, because I don’t have the ability to critically deconstruct a piece and discern between functional and brilliant guitar music. 
I don’t like many graphic novels, which is why I’m not copying out something that already exists.  There are so many things I find devastatingly wonderful that I want to bring to the field.

As to why I don’t feel inclined to seek out conventions, clubs and other ways to interact with people who read comics; well, they’re a creepy bunch.  I dislike most people, and only a few of the people I like read books, or practice any kind of art.
According to Myers-Briggs the exact opposite of my personality is a type referred to as “The Artist”. 
Apparently my type is mostly populated with scientists, and that actually sounds pretty good to me.  My dream is to spend my days working in a silent office of anti-social people, ignoring one another and getting copious amounts of ridiculously complicated work done. 

Growing up I never said I wanted to be a comic-book artist.  I was surprised when I realised this, but actually I always did want to draw comics, I just never felt like I would get to because I didn’t know any adults who did art. 

When people used to ask me what I wanted to be when I grew up I answered with what I thought was most likely.  I don’t remember thinking about what kind of job I would work, or what awesome things I would discover or invent, because this would be imagining the real world, and I only ever imagined everything else.

Perhaps the one thing that unifies all of my childhood ambitions was the desire to make things.
 
I built tree-houses, cubby-houses, forts with walls of rocks and a vast arsenal of stick weapons.  I carved dwarf faces into tree-stumps, built strange cabinets and devices for my room, and pioneered the concept of the trampoline-board.  My dad had a box of timber off-cuts which I constructed into animals (the giraffe with a spring for a neck was a fan-favourite, the fan being my grandmother), I made a decent approximation of a pool table out of wood and old carpet and I created at least one, elegantly planed longsword with a proper hilt. I painted figurines, my face and various pictures on both paper and furniture.  I made assorted sounds that bordered on music, assisted with theatre productions and puppet shows, and I made drawings.  Oh my god, so many drawings.

I wasn’t good at drawing as a kid, I just spent a lot of time making pictures. 
When I was very young my older sister did a beautiful drawing of Bert from Sesame Street, which my parents framed.  I was so jealous that my dad consented to frame a scribbly piece of nonsense I produced for the occasion.
Some people will tell you that a child’s scribbles are genius in their own way, but those people are idiots.  When a child fails to tie their shoes properly, it’s not heralded as a brilliant piece of performance art.  The intention of the child was to successfully tie their shoes, and my intention was to create an illusion within the page of a three-dimensional space containing some kind of fantastical beast.  With enough attempts I started to be able to achieve some rudimentary form of this, and I just went from there. 

When I really think about it, I didn’t just idolise being praised as a skilful drawer, I genuinely felt a desire to create new things. 
One time at church I spent hours working on an elaborate picture of a giant basketball factory.  A girl came over and said that it was a nice picture.  Genuinely embarrassed, I folded up the paper and mumbled that it was a map, not a picture. 
I’m sure there was plenty of ego involved, as there always is in being shy, but there's always been another side, where the ego is about evoking a universe from nothing.

In highschool I started my first comic.  It was a hilariously inept rip-off of Evangelion. 
Actually, that’s not true at all.  I wonder why I wrote that.  The comic was a great effort, and I worked so hard on it and taught myself so much about drawing and writing and stories and life.  
A page of which I unashamedly submit before you.



(It's actually a page from the second iteration of this comic, done slightly later, yet still a million years ago, before humans invented foreheads.)

Every time I finished a page I would bring my folder to school and get people to read it.  Sometimes they would be genuinely keen to find out what happens next, which I found really magical. 

One fateful day a young Kyle Neideck read my latest page, (wherein it turned out that the demon attack was an orchestrated test all along), and he described it as “A plot-twist worthy of Triple-X” (referring to an abysmally stupid film of the time which starred Vin Diesel as some kind of skateboarding vigilante).   
It was a fantastically crushing response, to be sure, but he was absolutely correct.  I could see that I’d let myself down, and that I could do better, which I did.

Ah Kyle, a fairly enigmatic human being, he went on to teach me more about art than I’d thought there was to know.

That about wraps up the early years of my graphically novel career, or whatever other crap I was originally talking about.

Fin.

Sunday, 12 August 2012

Starting a Graphic Novel


Over the last couple of years I’ve been laying the foundations for a graphic novel called Synthetic.  For my records as well as yours, this is how it’s come about. 

It was the summer of 09/10 that I started Synthetic, a date that really indicates when I finally realised the previous story I’d been working on was beyond salvation. 

The previous tale did have some nice ideas.  It was about a couple of peeps who could use superpowers at the cost of disillusionment.

I dropped everything except the two characters and started a tale of synthetic humans discovering their origins. 

Actual writing is painful as hell, but composing is a delight.  Any day I had free I could be found meandering along the trails near my place, throwing some ideas around. 

I find being in motion is great for grabbing ideas out of the air.  It’s like the practical side of the brain is occupied with the movement and allows the other side to tangle itself up. 

The downside is that the freedom allows 99% of the time to be spent idly pondering pokemon.

Synthetic began in about fourteen different ways, had at least six middles and one good ending before being entirely reworked to begin in the middle, and end with the exact same scene as the beginning.  Swathes of characters were conjured up and cast aside. As soon as the blocks seemed to be falling into place I cut out everything I could possibly bear to part with, a process that is still continuing.   

When I think about a story I don’t see it as words or a comic, I only ever picture things in film.  Naturally I find that I fit out the story to the length of a movie, but unfortunately graphic novels take a whole heck of a lot of pages to get anything done, and even with a ruthlessly edited story I was still looking at about 400 comic pages.

In early 2011 I wrote out Synthetic’s first script.  I then did battle with a mighty illness for three months, but managed to claw my way back.  June 2011 I began The Draft; a sketched mock-up of all the pages.  The sketches were so quick and vague that it appears the entire thing could’ve been rustled up over a weekend, but every line that was drawn on paper had about a 50% chance of being erased.  1 in every 5 sheets of paper got to a point where it was easier to ditch it and start new than erase everything. 

It was at that malleable time for the story that it started to become fun.  The building blocks of the story were all cemented in, and it was time to flesh out the details.  For the first time I felt myself getting sucked into the world I was working on.  Like reading the kind of book that you want to crawl inside and never leave.  It was only a hint, but it’ll stick with me.

The draft was finished in Spring 2011, which is a fine season to be finishing anything.  I cajoled a few friends into reading it, and got some feedback. 

The next step was very important.  I put the story aside for five months. I’d like to tell you this was a difficult, but summer is a grand time to be doing nothing at all.  The reason that this is important is to get some distance, so you can come back with fresh eyes, and hopefully see your work the way other people do. 

When I got back in the saddle early 2012 I knew what was good and what had to go.  I compacted it down and threw in some new ideas.  Writing it up into the final script. 

I’ve heard that in science a good theory is designed to solve one problem, and accidentally finds itself tying up loose ends all over the place.  I think composing a tale works in a similar way, and it’s always an amazing feeling to throw an idea into the mix and suddenly see things knitting together. 

I wrote out a final script.  According to my documents folder it’s version 8, and that’s not counting the 6 versions back when I was calling it Africa.  It was now time to get serious about designing the art.

Graphic novels are not the easiest thing in the world to design.  At the end of a movie you'll see a bunch of names float over your screen.  In a graphic novel almost all of those jobs exist, you just have to do them yourself.  Just in terms of design you have the architecture, the landscapes, the settings, the characters, their clothes, their hair, their make-up, their possessions, their cars and roads and buildings and birds and clouds, the dialogue, the pace, the geography, photography, typography cartography, choreography, cryptography, lithography, pornography and cinematography.  

There comes a time when you realise that you know absolutely nothing about how a 50yr old, stylish and manipulative woman would do her hair.  Or what in the hell kind of shoes she’d be rocking.  Then you try to draw two people walking next to each other and you realise you’re not worthy to hold a pencil, and should be relegated to crayons.

Fortunately I’m not like you, and had no troubles of any kind.

I spent several months sweating out some passable designs, making many a mental note that it will look like this, only good.  Then I got to work on figuring out what kind of materials I would use, how big the page would be, what I would do on paper and what would be done digitally. 

I went through what feels like the most hack-ish part of the process, which was going to the art store and buying a pile of materials.  You’d think I’d like that place, but every time I’m in there I can’t help seeing myself the way I would view any other jerk who thought he was a comic artist.  

Real drawing is done with the chewed up nubs of discarded pencils on the beaten and hewed remains of paper hand-towels.  The bereted flourishers of pedigreed pens onto cold-pressed semolina papier, who sip flutes of vintage ink are the pretenders.  Myself included.

Although the other side of me glows with pride at my German-made pencil sharpener that I had shipped from Canada because several professionals regard it as the best in the world.  Myself included.  (If you think there’s just the one blade involved, then I’m afraid you’re embarrassing yourself.)

 A few of the design sketches for Aunika, done over a year or so:



And David:


 A page to practice using ink:


While working on this stuff I've generally been at uni full time and working around four days a week.  I don't work very hard on this stuff.  I get a handful of hours a week done on one day of the weekend, a day that I've even started to look forward to.  

I wake up at the crack of dawn, and then realise I don't have to go to the office and immediately go back to sleep.  By about 11am I get up and make a cup of tea, take one sip of it and burn my mouth.  Then I draw circles for about 30 minutes, look over previous work and decide on a particular project, like a practice page, or some change to the materials.  Then I'll work for four or five hours before taking a second sip of now stone-cold tea which I throw away.

The next stage in the grand scheme is to start making the final-copy artwork.  In my timeline I've given myself three years to complete this step.  It's difficult to sit down one day and decide that you're now good enough to begin.  

Last week I made a practice page using watercolour, instead of ink, for the shading.  After looking over it, I've decided for better or worse, it's time.

If in three years you see a pale, gollum-like creature scrambling around town, give me a wave.


Monday, 9 July 2012

The Do-it Code

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I’ve recently been reading a book called “The Talent Code”.

The first amusing thing is that the author makes no reference to a ‘talent code’ and it’s obvious that the publisher tacked on the title so as to get a slice of the DaVinci Code readership action.  Furthermore the author seems to be just the kind of person who would despise the Da Vinci Code.

The book uses research in psychology and neurology to argue that talent is not something you’re born with, but is grown through determination and practice.

I’ve always felt that this was the case.  Throughout my life, the kindness of others combined with my own arrogance has caused me to believe that I could achieve anything I set my mind to.  Excepting a major physiological impossibility, anything that you want to do, you can do, and the only price is effort.

It got me thinking about what advice I would like to give to myself about how to hone talents, and achieve achievements, and I came up with a few things.

1.  The only way to do something well is to do it badly.
The most useful practice is where you’re on the very edge of your ability.  When you’re constantly making mistakes and correcting them you learn much more quickly than when you repeat something you can already do. 
The first hurdle that stops people from becoming really good at something is when they become disheartened by their mistakes.  But if you’re doing something badly, and you can see that it’s bad, you can be sure that you’re developing much faster than someone who is not making mistakes.

So do things badly, and not only that…

2.  Do the things that you’re bad at.
Whatever your field, there will be things that you like doing and things that you hate doing.  If you hate something it’s probably your weak area, so really focus on it.  It sounds simple, but acknowledging your weaknesses is an incredibly difficult and rewarding thing. 

I’m bad at drawing circles.  I can draw a line so straight that a Queensland priest would personally provide it with a marriage license, but I suck at circles. 
So for the last twelve months or so I’ve been regularly drawing circles of about 2-3cm diameter, over and over. 

This kind of thing:



For the first 50,000 or so, I couldn’t really see any quality difference. Even now there’s only the vaguest hint of progress.

But the funny thing is that over the last twelve months every other area of my drawing seems to have gotten better due to practicing circles.  It’s a wonderful thing to spend a while fighting the hopeless fight against your weaknesses, only to come back and realize that your entire game has lifted in ways you didn’t even think were possible.

So do things you're bad at.

3.  (The most important) Just do it.
As far as I’m concerned there is nothing else to talent.  You put in the hours and you will progress, you won’t even have a choice.  Putting in regular time is best, but it doesn’t really matter, as long as you spend the time. 
It’s a good analogy to think of talent as a muscle. Physiologically they are actually very similar.  Exercising is the only way to become stronger.

This might sound a bit odd, but I have a gridded exercise book in which I cross off a square for every hour of creative work that I do.  Over the years the amount of time that I would have put in with the sole purpose of finishing out the half hour is probably a ludicrously large amount.

If you don’t (apparently) have a secret accounting fetish, get creative in other ways.  If you’re working on drawing, writing, or generally being great, then you could spend some of your working time studying Calvin and Hobbes.  If you’re a musician, listen to something you would normally hate, and find something good about it.  If you play an instrument try singing a melody before you play it.  If you play a sport, get a skipping rope and skip the shit out of it.  Focus on perfecting one tiny nuance, or go the other way and ponder the meaning of your practice’s existence. 
The key is to keep mixing it up, keep it interesting and keep surprising yourself.

Achieving something hinges only on your desire for it.  If you can acknowledge it, want it, and most importantly, suck at it, then it will happen.